Imperal Docs
Billing & Earnings

Billing & Earnings — overview

Billing and earnings overview for Imperal Cloud developers — how you earn revenue building Webbee extensions, set pricing, track payments, and cash out in USD.

This section is for extension developers publishing on the Imperal Marketplace. It covers how users pay, how your extension earns, and how you get paid out.

Not building extensions? This section is for marketplace publishers. If you're a regular Imperal Cloud user looking at your own bill, log into the Panel → Billing tab.

Credits are Imperal's usage currency. In the SDK/API the field is named tokens — 1 credit = 1 token.

The three things users pay for

Imperal users pay along three independent surfaces:

┌──────────────────────────────────────────────────────────────┐
│ Tier 1: Platform subscription                                │
│   Flat monthly/annual fee for Panel access.                  │
│   Charged via Stripe recurring (auto-renew).                 │
├──────────────────────────────────────────────────────────────┤
│ Tier 2: Credit wallet (pay-as-you-go)                        │
│   Replenishable credit balance — top up via Stripe one-shot. │
│   Credits get consumed on every action call.                 │
├──────────────────────────────────────────────────────────────┤
│ Tier 3: Extension rental (planned — not yet enforced)        │
│   Optional monthly credit subscription per paid extension.   │
└──────────────────────────────────────────────────────────────┘

As a developer, you earn from Tier 2 — every time a user invokes one of your extension's @chat.function handlers, credits flow from their wallet, and a percentage accrues to your developer balance. Your developer tier controls the split, app cap, payout access, analytics window, and rate limit:

TierSplit (dev / platform)Max appsPayoutAnalytics windowRate limitAnnual price
explorer (default)70 / 301❌ accrue only7 days100 req/minFree
indie80 / 20330 days500 req/min9,000 credits / year
studio85 / 151090 days2,000 req/min29,000 credits / year
partner (admin-promoted)95 / 5unlimited365 days5,000 req/min79,000 credits / year

Default for new developers is explorer. Tier subscriptions auto-renew once a year; lapse drops you back to explorer (existing earnings stay in your balance). See Developer Tiers for break-even math, upgrade flow, and tier-lock semantics on existing apps.

What your extension can charge for

Every @chat.function in your extension has an action_type (read / write / destructive). When a user invokes it:

  1. The platform resolves the credit cost from your pricing config.
  2. Cost = base_price (from your pricing) + platform_fee (covers the platform's LLM cost; zero for BYOLLM users — see BYOLLM Pricing).
  3. Credits are deducted atomically from the user's wallet.
  4. The charge is recorded to your developer earnings.

You see the result in Dev Portal → My App → Earnings.

What you DON'T charge for

These flows bypass your earnings — they're either platform-side or run by the platform itself:

  • Skeleton refreshes (@ext.skeleton decorator) — free; the platform runs them in the background, never billed.
  • Panel renders (@ext.panel handlers) — free, also background-driven.
  • Conversational turns — when a user chats without invoking a tool, the platform charges its own system meter (not your extension). For BYOLLM users this is zero.
  • Cancelled / refunded actions — the user is automatically refunded; your earnings row is reversed.

Quick reference

WhatWhere to read
Set prices for your extensionPricing Models
Tier system + revenue splits (70 → 95%)Developer Tiers
How earnings are tracked + viewedRevenue & Earnings
BYOLLM impact on your revenueBYOLLM Pricing ← important
Request a payoutPayouts
Pricing UI walkthroughDev Portal Publishing guide

Lifecycle of pricing edits

App status:  draft  →  pending_review  →  active
             ─────     ───────────────     ──────
Pricing:     editable  locked (review)    locked (must `Pause` to edit)

To change prices on an active app: Pause in Dev Portal → edit → Resubmit for Review → admin re-approves. Prices take effect once approved.

Real-time observability

In Dev Portal → Earnings:

  • Total Earned — your developer share summed across all earning events
  • Pending Payout — earned minus what's already paid or approved
  • Paid Out — your approved and paid payouts

Updates within seconds of each user call (consumer-driven).


Billing guarantees

The platform enforces these guarantees on the billing path, so you can rely on them:

GuaranteeWhat it means for you
Uniform enforcementEvery billable call charges the user through the same path. You can't accidentally skip billing in a refactor, and pricing changes apply uniformly across single-action, chain, and conversational paths.
Durable walletWallet balances are durable by construction — a balance never silently disappears, and your earnings are never lost to a stale-cache glitch.
BYOLLM → zero platform feeWhen the user runs on their own LLM credentials, the platform_fee component drops to 0 at every charge site (single-action, chain, conversational). Your base_price is unchanged. See BYOLLM Pricing for the full impact on earnings.
No fabricated cost claimsThe assistant never tells the user a cost figure that isn't backed by an actual charge. Your pricing config is the only source of truth for what's shown.

See BYOLLM Pricing for the developer-facing impact of the BYOLLM guarantee.

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